Update v0.11 [The Legend of Zolt]


Rooms 6, 8 and 11 are are now fully completed,  rooms 7, 9 and 12 still need work.

Made a new enemy type with it's own AI and design for rooms 6 and 8.
Fixed bugs in room 6 where player would not respawn in the correct location and/or enemies would not respawn too.
Fixed bugs in room 8 where player would not respawn in the correct location and/or enemies would not respawn too.

Made a new enemy type for room 11, with a new design and AI.
Redesigned tiles and added animations for room 11.
Added a pitfall system for room 11 and 12, player can fall if they go on these tiles.
Redesigned a bit room 12 to add pitfall and arrows.

Started working on a new enemy type for room 7.

Tweaked enemy motivation values.
Player won't collect hearts now if his life is already full.
Fixed bug where player death was not instantaneous and that caused rooms to sometimes softlock the game.

Files

The Legend of Zolt v0.11.json 323 kB
Apr 20, 2022
The Legend of Zolt v0.11.pdx 105 kB
Apr 20, 2022

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